Sam Houston
Sam Houston
@sam-houston

Digital Home Recording....Or....What The #&!!

user image 2011-01-10
By: Sam Houston
Posted in: Music

<p><span style="font-size: small;">&nbsp;&nbsp;&nbsp;&nbsp; The majority of my musical knowledge has nothing to do with recording and/or mixing multi-track recordings. There was always an engineer in the studio taking care of all that. Of course I've made cassette recordings or digital handheld recordings just so I wouldn't forget something. But that is not the same. I am a lone wolf at the moment. I choose not to have a band, but I still go play live with somebody from time to time, but mostly it's just me. So, that being the case, I'm left to my own devices.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp;&nbsp; With technology being what it is these days, once you have an audio file created, you upload it to websites and/or radio stations online. Obviously you already know this if you're here at Mixposure. But, my point is that many of us don't have access to high end recording equipment nor can we afford high end recording software, but we want our music to be the best that it can be with what we have to work with.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp; So, that brings me to the point of this blog .....article .....blarticle .....articog .....whatever. I have recently been trying to figure out recording and mixing multi-track recordings. I want to improve on what I have. This is mainly because I know it can be done because I hear studio quality music here all the time and it drives me crazy that I can't get mine to sound that good. So, I've been working on it, reading a lot about it, and learning. And, since there are well over 6000 members, at the moment, surely others have experienced some of the same issues as me. Plus, it helps me to learn and remember if I write it down, or type it in this case. Therefore, I thought I would share some of the things I've learned so far so maybe it will help somebody somewhere along the way.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp; Let it be known that I <span style="color: #ff0000;">IN NO WAY</span> claim to know anything about anything and absolutely <span style="color: #ff0000;">DO NOT</span> claim to be even close to the vicinity of the neighborhood of the recording pros. So, please, take the time to investigate these things yourself and <span style="color: #ff0000;">DO NOT</span> take what I say to heart, because I'm trying to learn also. And, if any of you pros, or anybody smarter than me (which is just about everyone), has any corrections or anything to add, please do so. I need all the help I can get.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp; So, not long ago, I recorded a song called "Pair Of Dice". I had many issues with this song in particular. I used up 16 tracks to get it done. Not all 16 are full tracks. As a matter of fact, there are NO full complete tracks all the way through from start to finish anywhere in the song. I have the drum and bass on one track (they are together because it's basically a digital sample from a synthesizer), the vocals are on one track, the rythm guitar is on a track, the lead fills on a track, and the lead guitar on a track. So, I've already used 5 tracks right there. Some of the rest of the tracks are snippets of things that I used to fill in here or there or add something that I couldn't add any other way, like a seperate bass run or to add a hi-hat somewhere. I put them on seperate tracks so that I could control the volume of each seperate item and add different effects on different things.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp; I used Kristal Audio Engine (free) to record and mix the song. However, this was the start of the problems. The main problem I was having was latency. A very simplified explanation of latency is it is "lag time", which can be as high as 50-75 milliseconds on a standard Windows sound card, from the time a signal is created (your voice for example) until it reaches the processor and onto that specific track. Let's suppose, for example, you have track one already recorded with a rythm guitar and you are now using track two for vocals. Ordinarily, while recording the vocals, you are playing back track one with the rythm guitar on it. With Windows typical MME <span style="font-family: Arial,Helvetica,sans-serif;">(multi-media extensions) latency of 50-75 ms, your vocals will be off by that much as compared to track one. The thing is, depending on what the latency actually is, you may not realize it until you are several tracks into it and going back and re-recording it won't help the situation because you will still end up with the same result. So, you can imagine the difficulty involved when many tracks are involved and there is a latency issue on every track.</span></span></p><p><span style="font-size: small;"><span style="font-family: Arial,Helvetica,sans-serif;">For more information and further reading on latency, please see </span><a href="http://www.digitalprosound.com/Htm/Articles/April/Audio_Latency.htm">http://www.digitalprosound.com/Htm/Articles/April/Audio_Latency.htm </a>This article explains latency and the many different types of latency where digital recording is concerned.</span></p><p><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;">&nbsp;&nbsp;&nbsp; A quick sideline..... I haven't noticed latency issues nearly as bad while using Audacity as opposed to Kristal, while using the same computer. I haven't quite figured out why yet but I suspect it's because they may be using different audio drivers. I don't know yet.</span></p><p><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;">&nbsp;&nbsp;&nbsp; So, what do you do when you have a situation like this? There are several solutions. But, here is what I did to get Pair Of Dice better than it was, and then I'll mention some other solutions. As I mentioned, Pair Of Dice is comprised of 16 seperate tracks, and each one had latency issues. What I did to start was to mute every track accept the drum/bass track and the vocal track. Muting all but two tracks eliminates trying to here "between" the other tracks and cuts distraction down to nothing. I then aligned the vocal track with the bass/drum track, at least the best I could with my ear. Once that sounded decent, I muted the bass/drum track and unmuted the rythm track. Now I only had the vocal track and rythm track on. Again, I aligned the rythm track to the vocals. The reason I aligned the rythm to the vocals instead of to the bass/drum is because vocals are more prominent than bass and drums and chord changes are much more evident and need to be relatively precise. After that, I then proceeded to mute the rythm track and turn on the lead fills track and also aligned it to the vocals. I again chose the vocal track for alignment of the lead fill track because lead fills are typically done between words or sentences. However, for the main lead guitar track, I turned on the vocals AND the bass/drum track. I did this for two reasons. I included the bass/drum track to get the lead guitar as close to being in time as my ear would allow and I included the vocals because I needed to know where the lead break started and stopped. I followed this type procedure until the song reached a decent equilibrium. It still isn't perfect but it sounds much better than it did.</span></p><p><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;">&nbsp;&nbsp;&nbsp; So, that demonstrates one painful way to re-align a song recorded on a computer where latency is an issue. It works but is far from being exact and far from the way you would typically want to do it. The right way to do it is to eliminate the latency issue altogether....or as much as you can.</span></p><p><span style="font-size: small;"><span style="font-family: Arial,Helvetica,sans-serif;">&nbsp;&nbsp;&nbsp; The one obvious solution is to empty your wallet and buy a high end sound card or, buy a new current computer.....and then buy a high end sound card for it. But, either way, empty your wallet. But, if you're like me, you don't always have money just falling out of your pockets. We can't all be Garth Brooks <img title="Surprised" src="http://www.mixposure.com/include/tiny_mce/plugins/emotions/img/smiley-surprised.gif" border="0" alt="Surprised" />.&nbsp; So, what's the answer? I don't know. But I do know there is a solution that <span style="text-decoration: underline;">should</span> (and I use that word cautiously) dramatically help with the situation. Windows wants to use MME and/or Direct X with its native drivers to create or manipulate audio. MME is probably the worst with regard to latency and sound quality, from what I've read. Direct X is better than MME but still isn't great. One fix is to install ASIO drivers on your computer. ASIO technology, or </span>Audio Stream Input/Output, was developed by Steinberg Technologies, and was initially developed to assist with VST plugin quality (VST plugin technology was also initially developed by Steinberg Technologies). ASIO helps by supporting variable bit depths and sample rates, multi-channel operation and synchronization. According to Wikipedia "<em>ASIO bypasses the normal audio path from the user application through layers of intermediary Windows operating system software, so that the application connects directly to the sound card hardware. Each layer that is bypassed means a reduction in latency. In this way ASIO offers a relatively simple way of accessing multiple audio inputs and outputs independently. Its main strength lies in its method of bypassing the inherently high latency and poor-quality mixing and sample rate conversion of Windows audio mixing kernels (KMixer), allowing direct, high speed communication with audio hardware. Unlike KMixer, an unmixed ASIO output is "bit identical" or "bit transparent", that is, the bits sent to the sound card are identical to those of the original source, thus having higher audio fidelity.</em>" So, there's a guy named Michael Tippach that has developed an ASIO driver which works seemingly with just about every sound card out there and it's free to all. You can find it <a href="http://www.asio4all.com/">here</a>. Download and install it and you should notice a huge difference. There is also an article concerning .NET programming <a href="http://www.codeproject.com/KB/audio-video/Asio_Net.aspx">here</a> that also discusses latency and ASIO drivers.</span></p><p><span style="font-size: small;">&nbsp;&nbsp;&nbsp; I know this has been a pretty long winded post but I think if you're going to learn about something then you should try to learn all you can. I know I've learned a ton of things about recording and mixing since I've been on Mixposure and since I started digging more into digital recording. If you've read this far, I appreciate your time, and I only hope that this helps somebody.</span></p>

GVE
01/15/11 03:52:52PM @gve:
Well being a complete novist at mixing and mastering and such...the only thing I can add to this discussion would be that the music we create has a value to each of us that can't be measured in cost, plays, sales, or the opinions of others, etc...sure it's great to hear from someone who enjoys something you've done as well, but theres no bigger value than what it does for you in any capacity. I mean you created it for a reason right? In that context it has meaning and worth no matter how much you spend to get it that way. Yes I read to learn mew things on the subject to gain knowledge of basics, but than I get to experimenting and all that shit goes out the window anyways! LOL


Luca Wulf
01/14/11 04:05:46PM @huge-artist:
Okie...
I did several posts in the forum "Centre Stage" with regards to emotion within music.

Sam Houston
01/14/11 03:22:31PM @sam-houston:
I will!! And of course it will help!!
Luca Wulf
01/14/11 03:20:28PM @huge-artist:
Look forward to it mate,
PM me when you upload,I would always be willing to give honest feedback if it helps?

Sam Houston
01/14/11 03:19:40PM @sam-houston:
Nigel,
We'll see. I hope they turn out better. I am learning a lot. I guess that's kind of what I'm saying. I want each new song to be better than the last as far as recording quality. I also want each new song to be better than the last as far as lyrics, melody, and the whole thing.

But, maybe you're right. Maybe I'm putting too much pressure on myself.

Sam Houston
01/14/11 03:03:37PM @sam-houston:
Oh, and Nigel,
I am also planning to redo vocals on some of my songs for the very reason you mention. The FIRE just isn't there the way I think it should be.

Luca Wulf
01/14/11 03:02:40PM @huge-artist:
LOL,soundchecks were always exciting times.

Don't pretend to be on stage.
You are on stage.
Your audience is different.
You can't feed from them in the same way,but you can still feed.
Took me a LONG time to get that.
It all comes back to your music.
Like you said,no fake.
Something that real is going to breathe,audience or not.

I would also like to add that I have times when I think just about everything I have ever recorded is utter crap.
Some of the earlier stuff I did I can't even listen to it now.
But I attach no importance to that emotion.
It has nothing to dow ith what I do now or might do next.
Just history,perfectly preserved history.
If you become the worst critic you ever faced you can end up silencing yourself.
Dis-satisfaction is part of the engine.
With this much thought and discussion,I bet the next songs you let go on will be good ones :)


Sam Houston
01/14/11 02:46:22PM @sam-houston:
Nigel,
Thanks for the help!! I will try the pans you suggest. That's the kind of stuff I have no idea what I'm doing. So, that information is VERY helpful!!

As far as my songs, they DO fire me up because they are true to my life. Like I say in my bio, nothing of mine is false. But both you and Dace say to pretend I'm on stage and in front of an audience. I do try to do that somewhat but it can be difficult sometimes....at least for me. But, I will try to work on that aspect and see if I can do better. I do know that I spend a lot of energy worrying whether this or that is right or what this sounds like....while I'm trying to record! Maybe I should just DO IT. Like Lawrence Fishburne said in the movie The Matrix...."stop TRYING to hit me and hit me".

And you are 100% correct about everyone wanting to be heard. I can't count the number of discussions/arguments I've had over the live mix and sound checking. Many times it would turn into an on-stage volume war. Used to really piss me off.

Sam Houston
01/14/11 10:56:52AM @sam-houston:
True, it is what it is. But, I always want more and want to do better. That's why I've been trying to figure this recording thing out, the best I can.

But, you're right, I know I'm harder on myself than I probably should be. But, when I listen to my music, I hear every mistake in there....because I know where they are.

It's also a lot different when it's just me without a band. When there's a full band involved there are lots of dynamics and "fullness" that's there. I can't seem to get that with just me, guitars, and synth.

Sam Houston
01/13/11 01:28:55PM @sam-houston:
I agree about having heart. You definitely MUST have that. I try to convey that but I think a lot of my issue is that when I'm recording....there's nobody there. I'm used to big crowds and playing live. I enjoy looking my audience in the eye. They feed off of me and I feed off of them. But with recording at home, I don't have that. So, it's difficult to get the right emotion going sometimes.

And you are absolutely right about making it sound better. Waylon always used to say "If you get it too good, they won't listen". Pretty much what you just said.

So you say you think I have a big problem going. Like what?

Sam Houston
01/12/11 01:28:04PM @sam-houston:
Why do you think your opinion would come off wrong? I've said over and over that I don't know what I'm doing when it comes to recording and mixing. I have absolutely no issues admitting that. I also said that if anyone has any ideas, suggestions, instructions, or advice that it would be very welcomed, as long as it's helpful and constructive. Now if you're just going to be a dick, then by all means don't.
Luca Wulf
01/11/11 07:35:00PM @huge-artist:
Very interesting.
Asio can be a real killer.
I was aware of the asio for all driver,and have used it in the past.
I use Cubase SX,it's like me,rather old,but I've stuck with it out of neccesity as others upgraded.
It does me.
One of the features it has built into it as the ability to sync the asio driver with the software.
Took me weeks to figure it out LOL

But yes,for anyone using software studio,sooner or later you are going to have to deal witrh the asio.

Sam Houston
01/11/11 06:55:57PM @sam-houston:
Thanks Jim!! I always like to learn new things. I know that's hard to believe based on my behavior at times, but I do. :-)

And I know what you're saying about freeware. There's usually a good reason why it's free.

One of these days I'll buy real software, and probably wonder why I didn't a long time ago.

Sam Houston
01/15/11 06:14:12AM @sam-houston:
Thanks Kalo!!
Luca Wulf
01/14/11 02:29:32PM @huge-artist:
Okie...
On the full band sound thing..
2 things:
First may be old news to you,but here goes.
Double track guitars,one hard left,one hard right.
Bass and drums take centre stage.
Vocals,two thoughts about this.
One says stick them in the middle,another says pan right and left.

2: This is more a mindset than technical.
When you play each instrument,you have to think like you ARE that player.
Remember soundchecks where EVERYONE wants to be heard?
Well you kind of got to take on that role one by one.
When playing the guitar,obvuously you want your playing heard loud and clear.
BUT,so does the drummer and the bassist and keyboardist.
Take on each of those roles as a seperate feeling within you.
The bassist wouldn't be happy until his part is PERFECT.
Same with all the other band members.

Your job as producer and engineer is to make sure that all those facets get laid out so that EVERYONE is happy with the levels.

Audience.
Remeber writing songs within a band?
No difference to the writing or the playing.
I remember Alex Lifeson of Rush saying he could stuill get a buzz playing alone in his studio.
It's because it's the thing itself,NOT the enviroment you put it in that NEEDS to fire you up.
Write songs that put fire in your veins and you will play like a demon,no matter where you might be.
AFTER that,the audience will come,but if you don't pour your fire into your music,they will know.
Commit to the music,not the audience.

Just my thoughts/opinions,nothing heavy :)

Nigel

Sam Houston
01/13/11 10:26:51AM @sam-houston:
No man, that WAS NOT what I meant. I didn't mean you ARE being a dick, I meant if you had intentions of being one then just don't. If you have helpful and meaningful input then give it.

Trust me, I AM NOT a people person and have difficulty with trying to deal with people and expressing myself. The internet makes it ten times more difficult, and especially with typed words like in chat, email, or this blog. I've learned that you can't really try to read too much into things because you aren't face to face with the other person and can't judge their emotion or intent. It's just text. So things are easily misread and misunderstood and can be easily taken the wrong way. That's the one downside to a site like this, where everyone has the opportunity to express their opinion so easily. And, we also have the opportunity to evaluate each others music and make comments. That is a very personal thing. So, you have to be tactful and considerate of the other persons feelings but at the same time be able to give useful and helpful information. Getting good, useful information is how we learn and make each other better.

Like I said man, I have a HUGE temper and I know I do. But, as the years go by I continually work at NOT being so easy to go off on people. It's not good for anybody. Since I obviously like wolves (because I think they're noble and majestic animals), I always explain it like this. There is a lone wolf inside me that is NOT noble or majestic. This wolf always has his fangs bared, snarling, growling, and ready to pounce at a seconds notice. But I can't let that happen. It has in the past and it is ALWAYS very bad. So, I have learned over the years to keep the wolf chained down, with a chain on each leg. Most of the time he is but is always trying to get loose. Every once in a while he might break a chain or two but doesn't get completely loose.....usually. I know I know.....I'm crazy....but oh well.

Anyway, my point is that you aren't the only one that has problems expressing yourself. And, you're not the only one that gets misunderstood.

So, after all that, if you have anything constructive to contribute, please do.

Sam Houston
01/15/11 07:12:53AM @sam-houston:
Thanks man!! I'm enjoying it too....and learning!!
Sam Houston
01/14/11 02:31:40PM @sam-houston:
That's true. It should never be perfect, but it can be improved upon. And, as a matter of fact, I don't think there is such a thing as a perfect song. Perfection, like beauty, is in the eye of the beholder.....or the ear of the listener in this case. Everybody hears something different. Take for example....Taylor Swift. I know there are fans of hers out there but just stop and listen to her "sing" without the aid of a studio or auto-tune. She can't. Never on key. I don't get it. But, somehow someway she is selling records like crazy. A lot of it has to do with marketing but you would think people could hear that crap. For me personally, listening to her screech is like listening to a cat in a blender. But some people apparently like that. The point is that everybody has their own opinions about what is good and what isn't. So, there can never be a "perfect" song and I agree that there never should be anyway. You are 100% correct.
Luca Wulf
01/15/11 12:16:54PM @huge-artist:
Okie,again thuis might be old news...
EQ:
A VERY complicated subject,but I don't like things complex,so let's keep it simple.

It's better to get it right than to have to put it right.
So wherever possible try to get the tones you want from all instruments before recording.
Having said that,even when you have that sorted,each instrument will carry dead freq into the recording.
Say with the bass,even though it is in obviously the low end,it will bring a full spectrum of freq to the recording.
So a way of getting rid of all that dead space that other instruments NEED,is to eq the dead space out.
So in the case of the bass,more or less everything above mid range can go.

Drums: Bass end for bass drum and floor toms,crisp upper end for snare and cymbals,and not much needed in the way of mid range.

Guitar,mid range,so take out those pesky low end freqs that can really muddy up the sound.

Vocals,depends on the voice.
Some have a very mid range voice,so you will need to get rid of all the bass end end and lighten with a bit of upper end.

There are filters that can rid in one strep,like high band pass filters and low band.
But you can get more or less the same deal from the classic EQ plug I sent you.
Left side bass,right side treble,both are linked for right and left channels.

White noise:
Can come in on more or less any input.
So if you have shot ears like me,you need someone who can hear it for you.
X noise is simply the best set of plug ins I have found for getting rid of the hiss and rumbles.

It is difficult to get two musicans to agree on how to eq,so the above is just a rough guide for my way of ding things.
If you need any more info,feel free to contact me mate,you have my addy.

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