Artificial Wonders
Artificial Wonders
@artificial-wonders

Anti-Realitat, the making of


By ArtificialWonders, 2009-08-10

<p>Figured I may as well post this one up too. Moondude asked me what I used for my orchestra in Anti-Realitat, and I found out that was a rather complex question to answer if it was actually gonna have any use to him, haha.&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><table border="0" cellspacing="1" cellpadding="3" width="90%" align="center"><tr><td style="font-family: Verdana, Arial, Helvetica, sans-serif;"><span style="font-size: 11px; color: #000000;" class="genmed">moondude wrote:</span></td></tr><tr><td class="quote" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; color: #444444; line-height: 13px; background-color: #fafafa; border: 1px solid #d1d7dc;"><table border="0" cellspacing="1" cellpadding="3" width="90%" align="center"><tr><td style="font-family: Verdana, Arial, Helvetica, sans-serif;"><span style="font-size: 11px; color: #000000;" class="genmed">Artificial Wonders wrote:</span></td></tr><tr><td class="quote" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; color: #444444; line-height: 13px; background-color: #fafafa; border: 1px solid #d1d7dc;"><table border="0" cellspacing="1" cellpadding="3" width="90%" align="center"><tr><td style="font-family: Verdana, Arial, Helvetica, sans-serif;"><span style="font-size: 11px; color: #000000;" class="genmed">moondude wrote:</span></td></tr><tr><td class="quote" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; color: #444444; line-height: 13px; background-color: #fafafa; border: 1px solid #d1d7dc;">Hi,&nbsp;<br /><br />Am new to this kind of thing and have just finished a new track and am working on another tonight and will post the link. Can you please tell me what you think about it?&nbsp;<br /><br />The song is called "home and dry"&nbsp;<br /><a style="color: #006699;" href="http://www.soundclick.com/player/single_player.cfm?songid=7889905&amp;q=hi&amp;newref=1" target="_blank">http://www.soundclick.com/player/single_player.cfm?songid=7889905&amp;q=hi&amp;newref=1</a>&nbsp;<br /><br />Thanks&nbsp;<br /><br />James</td></tr></table><span style="font-size: 12px;" class="postbody"><br /><br />Man. You submitted this in like, July..... LOL.... Sorry for the huge delay dood. I really got to thinkin bout how Wake said to humanize Protagonist. Even though what I said in response to his review of Anti-Realitat was true, I looked back over it, and he still wasn't that humanized.... So here I am... like... 8 days later....&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_lol.gif" border="0" alt="Laughing" />&nbsp;<span style="color: red;">(Review omitted from mixposure blog, see&nbsp;</span><a style="color: #006699;" href="http://board.soundclick.com/viewtopic.php?t=306510&amp;start=280)" target="_blank">http://board.soundclick.com/viewtopic.php?t=306510&amp;start=280)</a></span></td></tr></table><span style="font-size: 12px;" class="postbody"><br /><br /><br />Hi Dude,&nbsp;<br /><br />Thanks for the review, I am impressed by your view and the level at which you take to go into the track. I will take on board your comments as the tracks are still works in progress and will implement your changes as I believe that you are very correct in you analysis particularly on the loud voacl and also with the ending. Thanks you&nbsp;<br /><br />The drums are superior drummer but the thing is soo memory intensive but does sound great does it not, shame it makes my computer want to explode when the mouse goes near its name to load up haha 600mb in memory for the standard kit.&nbsp;<br /><br />I know what I am doing is not anything like what you do which makes me respect the opinions even more but thanks for the major detail.&nbsp;<br /><br />The rchestra part on Anti-Realitat is awesome would love to know what you used as the sounds and what plugin. The way it builds up wow!!&nbsp;<br /><br />Anyhow I'm going to do you head in now I've been playing with this track which is a silly big production and has around 15 vstis going on at the same time. Was going for a real electronic descolate mood on it to capture the mood of the song, I know its not finished but is close and is on my drive awaiting completion. If you could give me some feedback to help me find the flaws I would be eternally grateful.&nbsp;<br /><br />The song is called lucid and is driving me mad at the moment as I know it can be the most awesome thing&nbsp;<br /><br /><a style="color: #006699;" href="http://www.soundclick.com/player/single_player.cfm?songid=7876657&amp;q=hi&amp;newref=1" target="_blank">http://www.soundclick.com/player/single_player.cfm?songid=7876657&amp;q=hi&amp;newref=1</a>&nbsp;<br /><br />Many thanks from Liverpool and get some sleep dude,&nbsp;<br /><br />James</span></td></tr></table><p><span style="font-size: small;"></span></p><table border="0" cellspacing="1" cellpadding="3" width="90%" align="center"><tr><td style="font-family: Verdana, Arial, Helvetica, sans-serif;"><span style="font-size: 11px; color: #000000;" class="genmed">moondude wrote:</span></td></tr><tr><td class="quote" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; color: #444444; line-height: 13px; background-color: #fafafa; border: 1px solid #d1d7dc;"><br />Many thanks from Liverpool and get some sleep dude,&nbsp;<br /><br />James</td></tr></table><p><span style="font-size: 12px;" class="postbody"><br /><br />Sure thing man.&nbsp;<br /><br />About Anti-Realitat.... Lol. I'm getting rather mixed reactions on the way it builds up. I'm guessing the only parts that really need work are the very first bits of choir, which are a little off in the timing, and that bell hit that comes after the silence part doesn't have near enough bass.... There's also the fact my choir is just barely passing, but, I can't really do any better than I'm already doing with what I have.... I'm glad this game is sci-fi, and the fact it's a game.... Maybe I can play it off as purposeful when I'm doing some big ego-booster interview... LOL.&nbsp;<br /><br />But as to your question about the orchestra, I use EWQL Symphonic Orchestra Silver. So far, I haven't been too limited by it, given that the realism, is just WOW. I have to put forth very little effort to get the massive amount of power out of it. Just a soundgoodizer, a widener, extra reverb, and some basic EQ'ing, and I'm literally set to go, after I've tweaked the VST settings themselves.&nbsp;<br /><br />In Anti-Realitat, I use the Spiccato violins/violas/cellos, and I use the Quick Up/Down preset for the double basses, that gives me those quick staccato strikes. I leave the built-in reverb off, and then I channel it to FL Studio's native Fruity Reverb 2 plugin, with a variation on the cathedral setting.&nbsp;<br /><br />I use the QLegato setting for the legato strings,&nbsp;<span style="font-style: italic;">(I haven't used the sus legato articulation outside of layering it with Qlegato yet)</span>&nbsp;and then I tack on the Dark Abbey reverb. In a song as loud as Anti-Realitat&nbsp;<span style="font-style: italic;">(I know, you're thinking "WHAT?! I have to turn this up 20db above anything else I listen to, and you say this is LOUD?!"),</span>&nbsp;you don't want to use the master button for the reverb except for when actually making the song, or else you will hear some clipping when it isn't even hitting the red zone of the volume. If you're layering in some extra articulations in another instance, it depends on how many instruments are going to that master reverb channel for that instance.&nbsp;<br /><br />I left the master still off for the sus legato, but I probably would have been alright leaving it on, since I was only layering the violins and violas in the string lead towards the end of the song, right before the choir section goes crazy.&nbsp;<br /><br />The percussion just uses the bass concert drum, and its only provided articulation. (I don't know if gold/platinum have more drum articulations. I don't want to know. My wallet might suddenly become thin.&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_lol.gif" border="0" alt="Laughing" /&gt;) It's got a lot of velocity layers, which is great. It almost sounds real as it is, but I'm slowly getting better at using it. I love all the little pre-provided drum rolls that I've struggled to do manually in the past. You can get lots of uber-powerful effects by using one of their drum rolls and then taking some of the single hits and carefully syncing it to whatever part you want (So far, I've just used it to change the end of the drum roll to make it more or less intense), to create a new little sound of your own. I use the Sinatra Chamber reverb and channel it to the Fruity Reverb 2.&nbsp;<br /><br />The huge drum hit with the delay right before that glitch choir effect, is not EWQL though. That's actually a heavily modified version of FluidR3GM's Power Drum. Lots and lots of EQ'ing, transposed everything down 2 octaves&nbsp;<span style="font-style: italic;">(and the hiss is also really annoying, so I just use it as the occasional "boom" effect.)</span></span></p><p><span style="font-size: small;"><span style="font-size: 12px;">When it came down to the export, I turned off all the other plugins, and exported all the non EWQL stuff as one .wav, then each instance of EWQL separately&nbsp;<span style="font-style: italic;">(all instruments within the instance active) (with the individual sets of instruments within the instance having their own reverb setting (with the master button set to OFF)),</span>&nbsp;then compiled my different versions and sync'ed everything again in Audacity.&nbsp;<span style="font-style: italic;">(Lovely software, that. V1.3.8 doesn't work for me, but 1.3.6 seems fine.)</span>&nbsp;<br /><br /><br />600mb? Jeez. Those are some serious drums. Whatever gets ya by, man.&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_lol.gif" border="0" alt="Laughing" />&nbsp;<br /><br />I'll take a look at the song when it comes up in the queue. Drop one in any time you want, dude.&nbsp;<br /><br />As for my sleep.... I tried to goto sleep. Didn't have any luck.... Went straight back to writing more stuff for AURA.... Then I added insult to injury by taking advantage of no noise/no annoying roofers to test run some voice acting.... then I cleaned it up and refined it for several hours.... ..... Then I realized I had spent 6 hours, telling myself "Just one more line, then I can goto sleep"&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_lol.gif" border="0" alt="Laughing" />&nbsp;Hopefully, this means I should be sleeping pretty hard tonight...&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_razz.gif" border="0" alt="Razz" /></span></span></p>

FL Studio - Audio Clips


By ArtificialWonders, 2009-08-04

<p>Huh. Figured I may as well post this up, because it really is a cool piece of info that I learned on my own, minus all the fancy stuff that you see in a real manual... This is just an excerpt from two posts on Soundclick, but it does the job.</p><p>&nbsp;</p><p>&nbsp;</p><table border="0" cellspacing="1" cellpadding="3" width="90%" align="center"><tr><td style="font-family: Verdana, Arial, Helvetica, sans-serif;"><span style="font-size: 11px;" class="genmed"><span style="color: #ffffff;"><span style="font-family: mceinline;"><span style="font-family: mceinline;">Thomas J wrote:</span></span></span></span></td></tr><tr><td class="quote" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 11px; color: #444444; line-height: 13px; background-color: #fafafa; border: 1px solid #d1d7dc;">right, here's a question, is there a way to import a sample into the bit at the bottom where the recorded stuff goes? i'm sure i should probably rtfm but i don't wanna.</td></tr></table><p>&nbsp;</p><p><span style="font-family: mceinline;"><span style="color: #ffffff;">Me:</span></span></p><p><span style="font-size: medium;"><span style="font-size: 12px;" class="postbody"><br />Are you talking about the playlist thing? (F5)&nbsp;<br /><br />If so, load the sample like you normally would, (right click a channel, then select insert -&gt; Audio clip -&gt; Find said audio clip)&nbsp;<br /><br />Then when it's loaded, click it so that the window for the channel appears, and drag the wave form (You know, that graph looking thing at the bottom. I don't really know what it's called... I happen to ride the short bus when it comes to terminology for shit...&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_redface.gif" border="0" alt="Embarassed" /&gt;) then drop it into the playlist. Now you don't have to manually set the note to C(5? Is it C5? Or is it C4? C3? It's one of those 3.) and 100% volume, then 75% velocity.&nbsp;<br /><br />It's gonna play a little louder than it's supposed to when you load it up to the playlist, there should be a new audio channel exactly like the one you have loaded, but instead of a desaturated purple, it's closer to grey. That's the channel for the audio you've loaded into the playlist. I think it plays louder than it should because it might be defaulting to 100% velocity? But anyway. 66% volume seems to work for me, or 60%, can't remember, haven't used that function since Finality....&nbsp;<br /><br />The advantage here is that you can skim it like a regular audio clip, rather than having to start at the beginning of the sample every time as with the purple channel.&nbsp;<br /><br /><br />... I don't read manuals either... xD. Except for my LS-10. Damn you Olympus and your advanced technology. Why can't I just hit record? Noooo. You have to hit record TWICE.&nbsp;<img src="http://board.soundclick.com/images/smiles/icon_mad.gif" border="0" alt="Mad" />&nbsp;I still don't get how their Zoom Mic works either. Nor do I get why I can only use it with the crappy 44khz mode.&nbsp;<br /><br />EDIT: Oh wait! I did use that recently. The entire intro to Anti-Realitat was an audio clip. D'oh.</span></span></p>